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Football Manager Live: Tactics Skills for TT&F Tactics

Average Rating: 7/10 Hits: 6781 Submitted: Nov 29, 2008

Some of you out there will be settling into your first seasons of Football Manager Live or eagerly waiting to sign in to your new game world. Many of you might be thinking though – what skills do I need? Where should I specialise? What can I do with the skills I get?

There are many routes to go down, but as co-author of Tactical Theorems and Frameworks, perhaps I ought to give my view on the tactics skills. Of course, you may choose to ignore tactics altogether. But if like me you’re a bit of a geek when it comes to fiddling with sliders, here’s a quick start guide to fast tracking yourself to TT&F glory in Football Manager Live.

Each of these skills is listed in order of priority. You certainly don’t have to go for them in this order, but I think from my own experience of creating tactics in FM09 this is the route you will need to go down in order to get the most important aspects of TT&F together. Each skill is listed with a minimum requirement to make the basic TT&F Default tactics which are available for download for Football Manager 2009. Then I give a “recommended” level at which I think you should be aiming short to mid-term in order to give yourself tactical flexibility. If you want more than the recommended, it may be best to achieve the recommended level and then go after another skill – you can then return to upgrade the extra skills at a later time. And finally I’ve outlined a maximum range which I think is the most you will ever realistically need. Going for more may actually be a waste of valuable time which you could be using elsewhere